@microsoft/fast-colors > ColorLCH
ColorLCH class
This is a cylindrical representation of the CIELAB space useful for saturation operations This uses Hue values in "degree" format. So expect a range of [0,360]. Some other implementations instead uses radians or a normalized Hue with range [0,1]. Be aware of this when checking values or using other libraries. This implementation uses the D65 constants for 2 degrees. That determines the constants used for the pure white point of the XYZ space of 0.95047, 1.0, 1.08883. https://en.wikipedia.org/wiki/Illuminant_D65 These constants determine how the XYZ, LCH and LAB colors convert to/from RGB.
Signature:export declare class ColorLCH
Constructors
Constructor | Modifiers | Description |
---|---|---|
(constructor)(l, c, h) | Constructs a new instance of the ColorLCH class |
Properties
Property | Modifiers | Type | Description |
---|---|---|---|
c | number | ||
h | number | ||
l | number |
Methods
Method | Modifiers | Description |
---|---|---|
equalValue(rhs) | Determines if one color is equal to another. | |
fromObject(data) | static | Construct a ColorLCH from a config object. |
roundToPrecision(precision) | Returns a new ColorLCH rounded to the provided precision | |
toObject() | Converts the ColorLCH to a config object. |